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Category Archives: Games
An Emergent Beginning and a Triumphant Finale for D&D 4e
And so, after more than two years and fifty sessions of play, my Dungeons & Dragons 4th Edition game has come to an end. What started as a planned short series of sessions to see how this edition played, it … Continue reading
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Heroic Fantasy 2e – Playtest and Progress
The playtest for Heroic Fantasy 2nd Edition is now well underway, with my players exploring the Forest of Margreve in Kobold Press’ Midgard setting. I’m aiming for half a dozen or so sessions to test out the balance of the … Continue reading
Posted in Games, Midgard, Publishing, Writing
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Heroic Fantasy 2e – Shaping Up
This may prove to be first in a series of posts on the progress of the Heroic Fantasy to a 2nd edition. Based on The Black Hack, Heroic Fantasy was my bash at getting a rules light heroic fantasy game … Continue reading
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The Skill Challenge
I thought I’d set out some more thoughts on how I have approached the Skill Challenges to round off the Dungeons & Dragons 4th Edition campaign. Skill Challenges, or linked Clocks as the Forged cool kids like to say, are … Continue reading
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The Threads are Woven – A last campfire before the Great Battle
We are reaching the second season conclusion of our D&D 4th Edition campaign, and it will be a tumultuous finale! The allies and foes that have been encountered over two real-time years of roleplay are now marshelling onto the battlefield for … Continue reading
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2300AD Comae Engine – conversion thoughts
North Star SF TTRPG ,convention is coming in May. With that in mind, I have returned to the possibility of using the Comae Engine to power my ‘old’ GDW 2300AD game. A light and quick application of the Comae Engine … Continue reading
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Infinity 2D20 is underway
A quick run-through of the Cost of Greed is now underway, with our first session under our belts. I say ‘quick’, but really I have to allow for us all fumbling towards the game and unlocking it’s deep chambers of … Continue reading
Posted in Games, VTT
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The Comae Engine 2300AD
A recent Bundle of Holding reaquainted me with GDW’s 2300AD second edition, a game I enjoyed the heck out of in the late 80s and early 90s. It’s a very complete and enthralling setting, based on the best understood star … Continue reading
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The Comae Engine
“Comae Engine is a downsized roleplaying game when you need quick mechanics to tell a good story.” I am a big fan of Clarence Redd’s M-Space, a stylishly developed science fiction tabletop roleplaying game based on the Design Mechanism’s Mythras, … Continue reading
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The Family Dragonbane Game
The Dragonbane RPG Beta has been updated and so I have also updated the Quickstart pregens of the new version. This is a game in development and it is fun to play it as it morphs into its final form. … Continue reading
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