Well, another good year of gaming, and the stats don’t lie. Let’s start with actual play and look at the story told by the numbers.
In terms of volume, there are a few standout games. For all that it might be my forever game, I might not have anticipated that Traveller would course ahead with 21 sessions in the year. With some augmentation from pick up games, including my own Cepheus Deluxe offerings, my play in an excellent online streaming game of Mongoose 2nd ed and ‘The Borderland Run’ takes Traveller to the top of the pile. What a delight this game has been, with me running a traumatised ex black ops marine, and running the trade spreadsheet as a side hustle. A number of the facets of the game are being explored in parallel for some multi-dimensional enjoyment.
I ran a 12 session Conan 2d20 mini-campaign, which took some considerable prep time as I wanted it to look and feel good for the players on Foundry. The game reinforced a few things. Foundry, with a decent game system available, is excellent, presenting a lot of information attractively and managing the gameplay well. The LiveKit module delivers a high quality AV experience directly into the VTT, and though I pay extra for this through the module developer’s Patreon, I think it is worth it. Running Foundry through Forge hosting makes the technical issues with self hosting go away. My regular group really enjoy 2D20. The Conan iteration is a little heavier than the Star Trek Adventures (Plus) versions, but delivers a great sword and sorcery game. The Shadow of the sorcerer campaign is full of good things, smashed by a crushing railroad. I loosened things up where I could, but it is presented in a linear format,a s so many campaigns are.
If I could have predicted a strong contender for 2023, it would have been Dragonbane. As a new entrant, Free League’s take on the Swedish Drakkar Och Demoner BRP-alike fantasy was always going to make some sort of impact on me. I still have some creaking simulationist bones in me, so a few too many skills, a touch of whiff, lots of accessible play, always a bit of danger but not enough to frustrate heroics, and a yard arm of design flourishes, makes this a sure fire winner at my table. And may I say what fun tables they have been! All my actual play groups from family to conventions, and now into mini campaigns, have expressed delight in the game. A touch simple for some, but just right for me.
My D&D 4e campaign is over, but my love of this super heroic fantasy game still burns brightly. I will always look back at that one with some joy, not least for meeting some lovely people and forging something together. I’ll reflect a little on 2024 below, but I’d be happy to see some more 4e grace the table, probably in Foundry, where the system there has come on such a lot. A 1-10 level mini campaign set out in the ravaged Forgotten Realms? That would be nice.
Heroic Fantasy (2e) was my playtest of the revised version of my Black Hack game. Continuing to lean into the first edition of the core game, I have expanded and developed a light D&D troped experience to the point where a new book has to be produced. I am close to publishing it, but looks like it will slip into 2024. Trying to get the colours in the POD to look as good as Paul Tome’s illustrations look on the screen. I’m in proof copy tennis.
Dom is now running Achtung! Cthulhu 2D20 on Role. Dom runs a great game, and the combo of this iteration of 2D20 and my favourite Role VTT make for a sweet combine. It’s a tight campaign concept of play, so will enjoy some more in 2024 and then we will switch to yet another fab game from one of the roster of capable GMs that make up our group.
It is safe to say that this has been a rich year for convention gaming. A mighty spread of fine games, with lovely people, in exotic locations, from Prussia to Leamington Spa. Dragonmeet was an unexpected extra in an already packed year. I’m half heartedly attempting to curtail my conventions in 2024, but with me organising AireCon RPGs and pushing forward with my favourite format, Longcon, I expect I will be away a fair amount next year. It’s what I do.
As Basildon’s finest would tell us, it is good to ‘Get the Balance Right’. and with an anticipated 97 games in the year, I have GM’d 40 of them, ensuring I have left lots of game time for play. I mean, everyone is a player, and equally responsible for the fun, but I think my GMing keeps fresh by a lot of play and experiencing others running the game. I’m expecting a 50/50ish split again in 2024 and probably about 100 sessions in the year.
The split between face to face and VTT play tells something of a story too:
Convention face to face play takes up just over a third of my gaming. My play of streamed games, and Dom’s Strahd gives Roll20 a lead on the VTT numbers. I won’t be running any games on that platform as I have strong preferences to use my other two, but I anticipate that I’ll be playing on there a lot in 2024. Role is always a strong contender for a prefered online platform. I await, with a touch of anxiety, the Role team’s end of year message on the plans for 2024. The developers have largely walked away from the platform in the autumn and winter of this year. I really hope to see some more development in 2024.
Looking at the numbers, I’m not really sure I can justify what I am spending on Foundry. The LiveKit AV module and Forge Hosting combine to a reasonably significant £10 a month, where I could, at least in theory, self host and use the built in WebRTC at an effective zero cost. Foundry brings me great joy. It is a delight to run a game there. It is powerful, flexible and solid. Simply speaking, I can’t let it go, despite the support cost, though with my street battling towards some sort of high speed fibre installation, I may make some experimental moves towards attempting a home hosted ‘always up’ server, to see if I can get a similar experience without the hosting cost. Stuff it, I love it, pay the money Graham.
I have been undertaking some support to Mindjammer Press as Sarah returns to writing and publishing. I will continue to provide support next year as we start to see the delayed Kickstarters head to realisation. I hope I will continue to be useful.
Another great year of retired gaming, including new finds from the gaming archives. Many more to come.
Looking Ahead to 2024
So, what am I looking forward to in 2024?
Writing
I’ll start with publishing Heroic Fantasy 2e, hopefully in January. It’s a nice book for quick play D&D with some ‘dice ladder’ design for scaling damage, healing and recoveries. The game has developed well and I hope to see some sales of it to help pay for Paul Tome’s lovely full page colour art. Running a Role VTT streamed actual play of Bloodwood, might combine with this publishing.
2024 might be the year that I return to TRIPOD, and restart work on Dramaguhl: City on the edge of Nowhere. There are a lot of words already banked, and quite a few of them are good ones. The game and setting have delivered memorable and fun convention sessions, and I really should do more.
A late 2023 excitement was the belated discovery of Nathan Russell’s Freeform Universal (2e) narrative game engine. A light, trait based, D6 dice pool game? Moi? Although treading similar territory to my own beloved TRIPOD, I got a real tingle time when reading the generic rules and look forward to using the engine during 2024. I place this note under the ‘writing’ heading, as I have sketched out ‘A Company of Heroes’ as a fantasy game using FU2e as the base. I can’t publish this as Nathan still has the underlying rules in Beta, but creating a laid out POD booklet to give to my players would be such a fun project.
GMing
Keeping convention play to the next section, the games that I currently anticipate, or at least aspire to running next year are:
- Dragonbane Trudvang – Wildheart (Foundry)
- The One Ring 2e – The Lone Lands (Foundry)
- Heroic Fantasy (2e) – Bloodwood (Role)
- Freeform Universal on Role – still working ‘A Company of Heroes’ out, but see below in Conventions and 2024 Games.
- Symbaroum (all of it) (Foundry)
- Mongoose Traveller – Ancients Trilogy (Foundry)
I’m going to need to pare that down!
Having put in a fair amount of reproducable Trudvang goodness in Foundry, I wonder if I might offer a lot of the Trudvang back catalogue of adventures over the year and beyond? Make it a sort of base gaming home for online play? Possible.
Playing
With unknown convention variety a certainty, I can look forward to a few games that I know now that I will be playing. Others will follow as the opportunities arise from so many top GMs.
- The One Ring 2e – Ingolf’s Lone Lands campaign
- Mongoose Traveller 2e – Dungeon Muser’s Borderlands Run campaign. (Please say it will keep running and running)
- Achtung! Cthulhu 2D20 – Dom’s The Shadows of Atlantis
- Alternity – Dungeon Muser game on Roll20
- D&D 4e weekend online convention (possibly with a GM slot as well)
Conventions
I will be part of teams that organise Revelation, AireCon, North Star, LongCon, AireCon NW, and of course, Furnace. I have no further capacity, and in truth, I know that I am spending a bit too much of my time on this. My Garrison brace have experienced managers in Elaine and Dom, so my input is tempered and measured. Things can go wrong, and in a number of instances they did this year. That’s where I earn my value. I need to step away from something. Maybe.
I particularly hope LongCon works out. I love the format, and if we get just enough people to pay for the room and tea and coffee then I am happy.
How do I manage my attendances at so many fine conventions? Owlbear and Grogmeet are shoe ins and can’t wait. I’m down for Seven Hills. Kraken in Germany is wonderful, but requires sharing a room, which I honestly don’t want to do due to my noisy snoring. I can sleep anywhere, so maybe a popup tent? Do I do Continuum at Cranfield? I’m usually already AirBnB booked for UK Games Expo, but haven’t done so this year. Perhaps that’s me recognising I have to let something go? A Friday day trip for some fun shopping and schmoozing is a possible, so could organise a car load from Sheffield if there is appetite. Dragonmeet again? Maybe, if a lovely family in Luton are once again happy for me to stay a couple of nights.
Under construction is an ‘A Company of Heroes’ (FU2e) convention kit. A pointless GM screen from Loke provides some nice pictures of hills or city, A5 perspex menu holders for character sheets and display, and some custom poker chips for Drama Points. I have salvaged an old Samsung 10.5″ Tab 2 (Android 4?) to display images. I’ll look at tactical standees and maps as well, but they will be optional additions. Everything flatpacks into a small messenger bag for portability. Just need to decide on some adventures…
I’m PbtA floundering at the moment. I need to come up with something to support the Revelation schedule.
I will probably not be able to resist some more DragonQuest at Grogmeet. Just saying…
New Games
What’s coming out in 2024 that excites me? Well, here are the one’s that immediately come to mind:
- Talislanta Ultimate Edition
- Gods roleplaying game (French sword and sorcery D10 dice pool and sumptuous art) – might be on its way after a few years waiting.
- Tribes in the Dark (FitD Tribe 8)
- Chronicles of the Future Earth (Cosmic Fate)
- Stonetop (PbtA Hearth Fantasy)
- Heavy Gear 4th Edition (new Silhouette) – strongly tempered by the beta, which was riddled with typos, poor phrasing and badly explained.
- Windheim – Horn of the Dawn (Dragonbane)
- Moria – (ToR2e)
- Shadow of the Weird Wizard
- Tomorrow City (FU2e Diesel Punk)
- Wrath of the Ancients and Fifth Frontier War (Mongoose Traveller)
- Sword and Barrow (Artesia 2e)
Some of those are anticipated Kickstarters or pre-orders, so the investment is already down. And, I am not counting other ‘must have’ extensions to other existing lines. Could I push to a hardcover 2e of SPI’s DragonQuest next year? What a metric ton of wonder!
It’s possible that I manage to organise a paid GMing gig in 2024. I had a go this year, learned a lot about the process, but got no takers for my particular offering. I’m not sure how committed I am to the idea, but I can always have another go.
With the family Dragonbane and a couple of streamed Starfinders to look forward to, I think that’s a gaming wrap for 2023. I can only hope that 2024 delivers anything like as much gaming fun as this year. I am lucky to have made connection with so many fantastic gamers: established homies, streaming wonders, convention lovelies and ever new connections. We’ll carry each other along for many years to come.
Huzzah!