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Category Archives: Games
Aldland of the Kall
I’m hoping to run a simple scenario from Burning Light Press, ‘A Royal Treat’. at conventions during this year, using Hjältarnas Tid instead of D&D5e. It’s a simple enough tale, with some nice pressured interactions and a fun moral decision point. … Continue reading
Posted in Conventions, Games
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Setting for Age of Heroes
With the ‘Age of Heroes‘ rules now under my belt, it is perhaps time to consider setting and adventure. With the assumption that we are looking at High Fantasy in the KSR style, it leaves wide vistas of places to … Continue reading
Posted in Games, Mapping, VTT, Writing
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Klassiskt Svenskt Rollspel – KSR
Still bamboozled by OSR? Well, that’s alright, because you can leave that behind you and take up the standard for KSR! What is ‘Classic Swedish Roleplay’ and why does it have such a grip on me? Let’s start with Anders … Continue reading
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Hjältarnas Tid (The Age of Heroes)
My Swedish fantasies have been further extended to another light and inventive take on BRP, ‘Hjältarnas Tid‘ (The Age of Heroes). Without any translation available in English, this became my first foreign language RPG purchase. I was enamoured by the … Continue reading
Posted in Games, Review
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An Emergent Beginning and a Triumphant Finale for D&D 4e
And so, after more than two years and fifty sessions of play, my Dungeons & Dragons 4th Edition game has come to an end. What started as a planned short series of sessions to see how this edition played, it … Continue reading
Posted in D&D4e, Games
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Heroic Fantasy 2e – Playtest and Progress
The playtest for Heroic Fantasy 2nd Edition is now well underway, with my players exploring the Forest of Margreve in Kobold Press’ Midgard setting. I’m aiming for half a dozen or so sessions to test out the balance of the … Continue reading
Posted in Games, Midgard, Publishing, Writing
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Heroic Fantasy 2e – Shaping Up
This may prove to be first in a series of posts on the progress of the Heroic Fantasy to a 2nd edition. Based on The Black Hack, Heroic Fantasy was my bash at getting a rules light heroic fantasy game … Continue reading
Posted in Games, Publishing, Writing
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The Skill Challenge
I thought I’d set out some more thoughts on how I have approached the Skill Challenges to round off the Dungeons & Dragons 4th Edition campaign. Skill Challenges, or linked Clocks as the Forged cool kids like to say, are … Continue reading
Posted in D&D4e, Games
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The Threads are Woven – A last campfire before the Great Battle
We are reaching the second season conclusion of our D&D 4th Edition campaign, and it will be a tumultuous finale! The allies and foes that have been encountered over two real-time years of roleplay are now marshelling onto the battlefield for … Continue reading
Posted in D&D4e, Games
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2300AD Comae Engine – conversion thoughts
North Star SF TTRPG ,convention is coming in May. With that in mind, I have returned to the possibility of using the Comae Engine to power my ‘old’ GDW 2300AD game. A light and quick application of the Comae Engine … Continue reading
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