Time with Dad

 It’s been a real priviledge to spend some dedicated time with my Dad. Nearly 88, he’s doing really well, and still has his warm charm and gentle humour that makes people around him laugh and smile. Special moments to be treasured.

Here we are all masked up exploring Bristol’s Aeronautic Museum, a place that we have both been to seperately, but now together.

We got to spend some time with my sister Ruth, and Ross too, as we visitied Clevedon and their beautiful victorian pier.

Long journeys back to Leeds together today. We still have lots of Jelly Babies and Pastels left, so all good. 😆 

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Gaming Bonanza

It’s all going on and it is all good.

The lock-down gaming bonanza continues with a whole host of things happening at about the same time. The volume of games continues to astound me, and I’m tame compared to some of my yet harder core gaming buddies.
Being in the midst of Gencon online has boosted my play by another three games, with the regular campaigns continuing thick and fast.
I’ve launched a Discord server to talk about the Omni system, one of my favourites. Come along and join in if you like? Here’s a  limited use link to get in on the action: https://discord.gg/G5QJVWF
As another string to my bow, I’ve started a podcast to keep me talking, called ‘Gaming From the First Age’. I’m now three episodes in and enjoying the monologues and reflections. Half an hour tops, upbeat burbling about what I’m enjoying in tabletop RPGs. I’m using Anchor as the place to create it, and leave it to syndicate to a lot of the big platforms. Have a listen here: https://anchor.fm/first-age
Gencon Online, The Owlbear and the Wizards Staff and Furnace are all on the horizon. At OBaWS I’m running Scheherazade: The Thousand and One Nights RPG, an absolute whimsical delight of classic Arabian adventure using a player facing simple D6 dice pool engine. I’m enjoying preparing the game in Lets-role.com VTT, doing the bare minimum of dice automation and putting up some images and music ready for the game
With the Pathfinder forging forward and the Coriolis spluttering on slightly, I’m starting to plan for a Thursday regular game. I have a few options, including Artesia, more Pathfinder, or a freewheeling game of Omni, which all appeal. I’ve found a campaign art book and light framework – ‘Keys to the Kingdom‘ by Chris Walton. It looks like a great place to do some open gaming.
Do I go Omni, or bring out some more Pathfinder 2e, now augmented by the Advanced Players Guide? Or, indeed, do I simply apply Tripod, which is with Dom for layout?
Options, creativity and excitement abound at the moment. Good stuff.
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Omni – rediscovering a classic

The short TRIPOD Essence book is done. Dom is sorting out layout by discovering the capabilities of Affinity Publisher and getting us to a neat little 6×9 book on Drivethru that has pretty much the same aesthetic as the original Wordplay game. That’s exciting!

This has got me thinking about systems and my perennial and pointless quest for the perfect system for me. It doesn’t exist, at least not for all things, but there are many good ones out there. Whilst doing a Drivethru and disk archive trawl I stumbled upon an old favourite that I only managed to get to the table in a minor way. This game is the Omni system that powered a range of Morrigan Press titles, most notably Atlantis: The Second Age and Talislanta.

I had kind of forgotten that I was head over heels in love with Omni and have spent a good chunk of the afternoon rediscovering my enthusiasm for this simple and flexible generic system, reminding myself why I am so very enamoured with it. So much so that me and Tom ran a little homage website for the system back in the day.

The system is a simple 1d20 roll high mechanic, where you add bonuses for attribute, skill and circumstantials and remove the ‘degree of difficulty’, which could be an opponents ability or a set difficulty for a task. Roll the 1d20 and apply the final modifier against a standard and consistent table of results, which allow for fumbles, failure, partial success, success and critical results. Flexible, point buy, character generation, with characteristics, skills, talents, ancestries, callings all in the mix. Jerry D. Grayson’s development of the system in the newer edition of the game adds some well conceived ideas on top, including hero points, renown, indulgences and other sword and sorcery goodness. Jerry’s lifepath character generation really fleshes out the heroes and embeds them in the antideluvian world.
You only need the 1d20 in play. Weapon damage is based on a set amount modified by the quality of your success.
The magic system is freeform, but built around a fantastic core that lets you build effects up from scratch. In fact everything builds around some common core principles, giving the game a really solid feel.
The system has been used to power a number of other genres, including steampunk and ancient Greece space opera. It is very flexible and I’m pretty sure it sits alongside your Cypher and Savage Worlds niche of multi genre action games.
With an Artesia game beckoning for later in the year, I really shouldn’t be diverted, but it is Omni, my old favourite, back to show that it hasn’t lost any of its lustre. At least for me, when I ran the game it foundered slightly on my ‘Thursday group rocks’ as the system didn’t ignite one or two of the group. In a way I can see why. It goes about its business in a no nonesense, workman like way. Perhaps even ‘bland’ and simplisticly. Maybe that’s partly why I like it. It underpins and enables without showing off too much.
I shall yet dally some more. Sunday beckons and a chance to tinker. Perhaps I have found my long desired game engine for Tekumel?
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Gods – another beautiful French RPG

On the basis of the free Kickstarter I have decided to jump in early and pre-order the Gods roleplaying game. This sumpteously illustrated RPG is a full on dark sword and sorcery affair, with the players acting as heroes that proclaim by their deeds the resurgence of the old forgotten old gods.
I am a Chosen One.
Set in the vast sprawling Wildlands, the hroes ill forge a new future for the lands around them.
The game system is a simple d10 dice pool of the World of Darkness variety. A difficulty is set and the pool is built from attributes, skills, specialities, equipment and other factors. Dice that equal or beat the difficulty are successes. Skills also allow limited rerolls of certain dice if the player wishes. Damage is based on a set number plus the successes of a strike that gets through defences. Armour absorbs. Wounds are at three levels with a threshold that the damage must beat to decide which type of wound it will be. Simple and easy to apply. There are some mechanics for groups functioning togetehr to give bonuses, which look like fun. I like it.
There are also shards of the gods which can be weilded by heroes for mystical effect. I’ll run the quickstarter and see how we go. It should be played on Lets-Role to get the full Gallic experience!
More on this game to come…
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Set a course for online conventions. Hit it!

My esteemed convention co-organiser, Dom, has already summarised the development and delivery of North Star in his recent blog post here: https://delta-pavonis.blogspot.com/2020/05/north-star-online-2020-last-best-hope.html
A few observations from me to round off North Star and plan ahead for Furnace and, perhaps, others…
I was really glad to see such good feedback from our attendees. Lovely to see that you all had a good time when you were with us. All the games I participated in were engaging and great fun. Everything from a simple Google Meet through to Lets Role and Roll20 served very well indeed.
The convention was pulled together in a few weeks, building on the existing anticipation of a real life ‘meet-up’. That’s a remarkable achievement in itself. Some of the back stage work can be refined for further conventions but the structure and tools are there for more to come.
It was a good move to disperse control to GMs to organise their own tables within the slots they had allocated. This devolved the effort to bring the players to the virtual tables and allowed for a multiplicity of login options to get to the games.
The tech out there is now really good. There were some audio missteps from Discord and one I saw reported from Google Meet, so having a back-up option to switch to is a good idea for GMs. Have it ready if the planned communications let you down. You can’t do anything about a player or two who is struggling with a wet string connection or other issues, but on the whole people connected and played just fine.
Guy’s idea for us to see if The Mitchener Arms could be open on the Saturday night was a nice idea, and we could look at that again. Thanks to Dr Mitch in his landlord guise. I have one or two other ideas for some supoorting pieces to add to any future events we might put on.
I got to work out how Open Broadcast Studio (OBS) worked and had most of the right kit to use it for a virtual video welcome. It was fun to play with the tech and there will be more opportunities to use it down track.
Furnace will happen on October 10th/11th. I will consult and listen, and ultimately make a call on whether we are physically meeting or online. Asking me today, I expect that we will be online. Between myself, Dom and Elaine, we’ll consider the best game organisation options for Furnace.
There’s a lot going on at the moment. We are all working our way through the lockdown in our own particular way in our own circumstances. It was good to spend some time gaming together and look forward to bringing more later in the year.
Stay Safe, Play Games, Have Fun.
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Cameron builds me a new PC

Thanks to my Cam for being the technical expert over the past few days as we have discussed a new PC> Cam specified the components and checked them through with me. I ordered and he built it, demonstrating considerable knowledge and skill.

It’s a Ryzen 3 processor, with onboard Vega 8, 16GB RAM and 500GB SSD, all housed in a nice little Coolermaster case. Hopefully just right for me, with some mappage, some VTT play and maybe some Twitch streaming.
Cheers Cam! x

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Lets Role

I’m allowing myself to enjoy the process of moving games online, not that it is completely new to me or to my circle of gamers.

It looks as though I have alighted on Lets Role as my VTT of choice, which is typical of me, as it is to the side of the two big ones that many are using, I’m currently converting the first part of the Shattered Star Pathfinder 1e Adventure Path to 2e and lobbing the conversions online.

Creating an encounter in Lets Role

It’s been quite a lot of effort, and would have been a lot quicker without the conversion step. Still, good progress has been made and by the end of this probable week off I will have got it to a ready state for play.

Many of the video conferencing sites are now offering free to use services and so I thought I would give Webex a go. If I go completely mad I may try a series of recordings of the online sessions using OBS. Youtube channel? Well, maybe.

Meanwhile, I’m running Corilis online on Roll20, and playing both Qin and Pathfinder on that platform too.

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Pathfinder 2 – Company of Heroes set in Midgard

I’ve had some fun flitting about on setting and adventures for my online Pathfinder 2e game. The obvious choice is Golarion, the Paizo Pathfinder setting, which comes prepared with lore, Adventure Paths, all ready to go. That is really appealing as the material is top notch and has that ‘ready to go’ quality.

I also have Kobold Press’ Midgard world book and of course the amazing online map, which can be found here: http://midgardmap.koboldpress.com/. I’m really taken with Midgard and think I’d like to save myself some attractive expense and use the PDFs that I have to forge a nice Pathfinder online game.

The Zobeck Crossroads – starting location of the campaign

Of course, much of what I have is all prepared with D&D 5e in mind, so there would be some considerable conversion to do and a chance to work out some of the mechanical depth of Pathfinder on the way. A final encourager was the suggestion of using the online monster creator for Pathfinder 2: https://monster.pf2.tools/. I had expected to do a light touch spirit conversion, but with this online tool, using the Monster Creator guidance released early from the Gamemastery Guide, it is pretty easy to take the CR (level) of the 5e stat block and build a Pathfinder equivalent with the right number ranges. The tool has some great output options, including a formatted PDF.

Converting the abilities, weaknesses, immunities and other factors will help to hone my understanding as to how Pathfinder represents these factors in the game, so sharpening my knowledge of the game.

So far I think I will be running adventures in and about the Margreve Forest, at least as a start.

Exciting and diverting.

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Company of Heroes

2020 is shaping up to be a bit of a Pathfinder 2e year, at least that is how it is looking as we career through the first 12th at breakneck pace. The game has proved to be a big hit with the family over Christmas, providing strong empirical evidence that it plays just fine for beginners, even with a character sheet that looks like an impossible tax return. A few sessions in and we are now looking at  regular games together, especially when Erin moves back to Sheffield. Everyone is excited about levelling up and extending all their abilities. Nobody can deny the old school thrill of seeing your game  character get the power uplift in time for the next adventure.

Our gaming table – yes I got a GM screen!

Several things have come together all at the same time. Pathfinder itself was a knowing purchase of BIG D&D. I had considered getting the excellent and massively popular 5e, through the slipcase three book set, hovering over it back at Expo last May. It made all the more sense now that my daughter Erin has, Critter like, got into the game. On an impulse I got the big Pathfinder tome instead and Bestiary on PDF, backed up by the ‘character building’ Pathbuilder 2 Android app.   The new Pathfinder carries off all the tropes with considered style, managing the core game rules in a svelte 40 pages out of 640. The rest are spells and character options and lists of cool things. 

Our starter campaign map 

Wonderdraft is a really nice bit of mapping software, which temptingly runs under Linux as well as my Windows setup. I’ll be drawing up maps for this and for convention games. It is so nice to be able to express my old cartographic passions with something that helps me to make them look nice. 

Supplementing my campaign maps are the printable battlemats available throughout Drivethru. In particular, I’ve zeroed in on the Heroic Maps range, providing really eye catching locations for play. I’ve also picked up Neil’s guidance on making desktop tokens, which enables me to create reasonable representation of all the characters and monsters I will ever need, for a fraction of the cost and time sink that are painted miniatures.

In commute moments I’ve been considering why the game has been such a hit for me and my family team of players. Apart from the fact it is well crafted and effortlessly carries all the fun bling that comes with heroic level based high fantasy, I reflect that the combination of rich character abilities and boardgame like representation and action play, gives the player a familiar, focused, and very complete play experience. With Pathfnder’s new 3 action economy the players’ tokens have got lots to do, with flexible choices, all tying back to the details on the tax return. The tactical side really engages, with the physical movement of the pieces on the board, accentuating the dangers whilst bringing the myriad character choices into tactile play. Plot, roleplay chat, attractive battlemat, new tokens, play. Rinse, repeat. 

In addition to the family adventures I’m hoping to get a sequence of online games going, possibly also set in Kallahn, my student fantasy world, re-envisioned in Wonderdraft. An early draft using Inkarnate has inspired me to do some more.

A ‘not quite right’ draft of the Kallahn map

 Of course Golarion, the Pathfinder game world, is lots of purchasable fun, with a ton of lore that I have snaffled for a song on Humble RPG Book Bundle. So, maybe, I’ll explore the game further over there. Which VTT? Ah well, that’s the topic of further investigation and another post…

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2019

Another year has flown by and here below is my Bo(nd)(Spea)rings family summary. More exciting than our adopted name suggests…

I’ll start with my Mrs who, unexpectedly, became Jamie Lee Curtis in the early part of the year. I wasn’t looking for it, but accepted the reality when it came. A lovely haircut as usual from Chelsea at Hush, providing a stylish short cut that Carmel is very taken with. With such ephemeral superficialities out of the way, Carmel achieved many professional milestones, including a distinction for her ESRC training year and highly achieved in research training. Another publication is in review for a highly ranked journal. The PhD is in full flow and I am now fully usurped by the thinking of Foucault; ‘governmentality’ indeed.

We have continued to enjoy a number of carefully scheduled escapes to give us some couple time. We really enjoyed walking in the footsteps of Tolkien in and around Clitheroe. Our first year married together was celebrated with a luxury spa weekend at the Woburn Forest Center Parcs. Cherish these times with your loved ones, take nothing for granted. With Ruth, Ross and Sarah we returned to Canada for a stay in Vancouver and Vancouver Island. An amazing place, which I felt a strong connection to. I think I’m really a Canadian. Apart from my lack of French. Alberta will draw us back soon enough.

I’ve managed a couple of short breaks away with Stuart, including a really nice stay in Whitby. #tamedebauchery Great to recharge the batteries a little, before plunging back to work. Speaking of which…

The organisation I work for is currently going through something called ‘Org2.0’, a significant downsizing of staff numbers to keep within a changing funding envelope. I navigated a survival of ‘Wave 1’, losing many colleagues on the way. Some were happy to go, others sadly, not. The process affects all in the organisation and, due to the size and nature of the  implementation is protracted and will continue through much of 2020. The data platform I work on will transform further in 2020 and should provide an incredible resource for the management of our NHS and for health research. I probably have about three more years in this field and hope to make a good contribution.

Our four are all doing well. Erin and Megan have both hurdled the 21 year threshold, so look out. Erin has had an incredibly successful year in industry, bioengineering several strains of mutant warriors and now heads into a very heavy final year at Leeds. Megan is deep into year 2 of her Media degree. Her cat, Rhaegal, is now the size of a mountain lion. Connor is doing well and into the management tier in the world of hospitality and is getting to travel a little with his girlfriend Charlotte. Cameron is all about the tech, planning to build his own super-computer, if only he can acquire the funds. Is this the year that he becomes the tallest in the family?

Every year, me and Cam try to get away together for some ‘dad and boy’ time. We zoomed down to Ruth and Ross’ in Bristol and got to go to the aeronautic museum, with a walk around Concorde.The following day’s trip to The Mall was a classic boys efficient shop, emerging unscathed with perfect black school trainers. 

The home has had a few upgrades, including a modern boiler and a porch, both of which have helped with the warmth. The garage room is now the gaming haunt for the two boys in the house, and has been renamed Gondolin, secret city of the elves. Beware balrogs. A good sized gaming table is in the centre with simple computer consoles for both of us, all courtesy of our local IKEA. It’s a great space and we are very lucky to have it.

It’s been a good year of gaming, if not writing. Our conventions continue to provide a great place for people to come together and play tabletop roleplaying games. A couple of playtests of Wordplay 2 were very successful, with the text of the book now about 80% complete. I promise, mostly to myself, that the text will be completed this year and will head, in whatever way, into production. It’s been a long time coming, but I’m genuinely excited about it. I’ll be running the game some more at conventions this year. My birthday was marvellous with lovely times with Carmel, then family time with my kids arranging a special game of D&D with my good friend Pete as our guest DM. The best! We’ve rounded out the year with some family games of Pathfinder 2nd Edition, which has been a hit with everyone, so there will be some more in 2020.

I’m surprised that Pathfinder has been a hit with me, it is a great version of D&D (F20) game. There are a number of gaming projects that will come to fruition in 2020 that I’m really looking forward to. Monthly face to face Forbidden Lands games will accompany regular online games, along with the convention experiences. Just right for where I am right now.

The stage has called once more, a whispered decade since I last tread the boards.I have a walk on part in the next SUDS play, which will give me a chance to taste the excitement and wear a frock.

Returning to Foucault, I reflect on a tumultuous year, playing out his concepts of power and control, on our country’s political landscape. Even a cursory look allows you to see the strings being pulled as we dance to a new tune. Much of what I believe in was riven asunder and will be cast aside in 2020, but I will continue to fight for what is left and, like many of us, play the long game. I joined the Greens.

Finally,  what are the top 5 Masterclasses that you could deliver? In no particular order, here are mine:

Running away into trouble
Effective mackerel consumption in the workplace
Inadequate door closing
Putting your foot down without anyone noticing
How to appear fascinated whilst really asleep

A good year for the Borings. Let’s celebrate that we are alive and take 2020 by storm? We’ve got a lot to do.

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