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Category Archives: Games
Traveller 5 – The Ultimate Edition
I have been working my way through Traveller 5 (T5) to see if I can get this game to the table. It is said that only nuclear scientists, engineers and Biblical Studies and Philosophy graduates are able to do so. … Continue reading
Posted in Games, Traveller, VTT
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Being a Good Tabletop RPG Player
Recently, I put together some guidance on how to be a good tabletop RPG GM, which I discussed on my blog and podcast. This was collated from a range of received wisdom over time and put together in one place … Continue reading
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Zweihänder Reforged in Foundry VTT
I would like to run some Zweihänder, which invariably means an online session, as that is where I play. Zweihänder has its roots in Warhammer Fantasy Roleplay 2nd edition, often regarded as a clone of that game. Recently a ‘Reforged’ … Continue reading
Posted in Games, VTT, Zweihänder
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Ships of the Shattered Empire
207 pages including an extensive index. There is a free PDF Download code in the book inside cover. Embers of the Imperium is an unbridled space opera for the Genesys RPG, telling bold galactic dramas in the Twilight Imperium setting. … Continue reading
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Crooning Invective
I’m starting to annoy myself with the system flipping to support a possible Hellfrost ‘West Marches’ style game. I’ve run through a host of obvious (though not SWADE!) and ‘out there’ possibilities. Far from scraping the barrel, I have returned … Continue reading
Posted in Dragonbane, Games
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A little bit of CSS goes a long way
I run my games in Foundry VTT and have a habit of getting games that don’t have a system on there. I see this as a real limiter to getting some actual play in, unless I run the game at … Continue reading
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Cepheus Universal House Rules
Cepheus Universal is Zozer Games’ excellent 2d6 science fiction roleplaying game, based on Cepheus and developed from there. As such, there is a lot to the game that will be familiar to anyone who has played any of the 2d6 … Continue reading
Posted in Cepheus, Games, Traveller
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Dragonbane House Rules
Here are my Dragonbane House Rules. These were drawn from helpful discussion on the Dragonbane Discord. This probably means it is time for me to run some more Dragonbbane! 1. Heroic Abilities This was included to broaden the range of … Continue reading
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Being a Good Gamemaster at RPG Conventions
This short guide sets out a few key tips to inform the art of being a Gamemaster (GM), particularly in the context of a one session game at a convention. First pass thoughts were presented on my podcast, which if … Continue reading
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Everywhere, Everywhen, All The Time
That Young Kingdoms call has proved strong. With more than a passing eye on Demonbane, a Dragonbane game set in a Stormbringer world, I think I will press ahead to use Everywhen with Barbarians of Lemuria sprinkled attachments. Here’s the … Continue reading
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