I’ve completed a quick and fairly minor update to Heroic Fantasy 2nd Edition. The changes are found in the digital PDF on DrivethruRPG. The changes are predominently typos and some wording changes, plus a restructure of the Magic Chapter introduction, to clarify casting and spell slots. The print version is currently being checked by DrivethruRPG, with the addition of a hardcover forthcoming, as requested by a number of customers.
People keep saying nice things about the game, so I feel encouraged to work on a companion, which I’m just starting to sketch out. I don’t think the game needs very much more added to it, but some extra content, and a few key rule variations would be fun to put out there. I plan to use one of the rules changes in my current game on Thursday nights.
Once the companion sees the light of day, I really should crack on and get some adventure content out there. These would complement and illustrate the game very well, with lots of examples, and ideas on how to add new elements to a session on the fly. The framework is light but strong, so can take new ideas without breaking anything.
Although my play is currently deep in other heavier games, it’s been good to return to this lighter one and rediscover a fun fantasy ‘D&D’ game that’s fast to play. It’ll be interesting to see how the current short campaign plays out.