It has been a joy to bring back LongCon, a convention formatted for tabletop roleplaying games that last the full weekend. We have just had a great weekend with games that have had the room to breathe, exploring a full mini-campaign all in one weekend. It’s like being a student again!
The most important preparation for the event was to consider how such a format will work for the GMs and players. After an open process of consultation, I came up with some guide lines for the event: https://longcon.ttrpg.uk/index.php/about/
Essentially, the event forms over a period, with open game pitches and a player selection process that seeks to establish workable groups for the full weekend. This is critical for an event where you will be with the same group throughout. The process as written is probably over specified, but it seeks to address many of the possible concerns about the format.
The games seemed to go well, and we have had good feedback and enthusiasm from this year’s attendees to do it again. So, we will! More information on the LongCon website and our Discord. https://longcon.ttrpg.uk/
I played in Dom’s Stealer of Souls / Black Sword classic double adventure using the Tripod system as the rules. The game was great fun, and Dom sustained the pace perfectly for the weekend. The tripod rules worked a treat, providing support for scaling the mundane to the sorcerous heights, and gave us high impact conflicts that were resolved in a couple of dice rolls.
Maybe I’ll offer something next year?
Here are our groups for 2024.





