After some protracted print proof tennis, the update to Heroic Fantasy, in PDF and softback book, has been published on DrivethruRPG here: https://preview.drivethrurpg.com/en/product/461381/heroic-fantasy-2nd-edition.
The second edition is resplendent with new art, layout, and expanded with new kin, archetypes, magic and monsters. The game has new rules that use the ‘dice ladder’ throughout. Armour now absorbs damage.
The game provides an all-in-one package to play heroic fantasy games of wild combat, fiendish monsters and powerful magic. It uses simple and accessible rules that blend traditional and indie flavours into an appetising experience.
Find within:
- Smooth game rules based on The Black Hack, reordered and polished with additional explanation and descriptions
- Choose from the eight kin, each with their own flavour
- Choose from ten archetypes, full of special abilities and magic
- Personalise your characters with signature knowledge and skills to give you an advantage
- Face the intervention of Fate – rolling equal to your ability creates special narrative intervention
- Enchant your own items of power. Magic item creation rules
- Hold against the Hordes of enemies. Rules to manage many adversaries attacking one PC
- Never forget that the gods still breathe. Follow a god and choose morality
- Ready for when friend becomes foe. Guidance on PVP action
- Some new Monsters to supplement the big list
- A short adventure location: The Sorcerer’s Lair
- A fast play and accessible roleplaying game, with everything needed for the beginner and more experienced player alike. Long and shorter form play supported.
The book is graced with full colour pages of Paul Tomes‘ fantastic art.
Templates to play Heroic Fantasy in Foundry VTT are available from the FAE website.
I’m running the game at Airecon this year, but would like to get a few fantasy adventures underway on Foundry too if at all possible.
I feel that with this book properly out, I can start to think about the next one. So many options!
