Ssarosk Infiltrator (TL12)

Thinking about games next year and hoping to be able to get a Cepheus Deluxe game going in a homebrew setting. This morning I had a play with the starship design sequence in the game, which feels like a simplified version of the main Cepheus SRD, reflecting the lighter touch of the Deluxe game. 

The Ssarosk are the main antagonists in my Hinterspace setting. Here is a small military grade starship that pushes their TL12 enevelope. The vessel packs a double heavy torpedo launcher punch as well as some point defence and plasma beam scorchio. Torpedoes are larger military-grade guided weapons. They pack an enormous punch, but are vulnerable to spoofing and point defense, like normal missiles. Against light-armoured civilian starships, the torpedoes inflict ‘Internal’ hit damage and 3D hits at that.

In addition to a core crew, the ship has a squad of Ssarosk shock troops and a ship boat style dropship plus two harrying fighters. 

I’m not altogether sure I have covered all the right bases with the design,  but I like what I have come up with, and would serve as a significant threat across the trailing sub-sectors. My next challeneg is to come up with deck plans and an exterior image, which I think may be beyond me. If it goes into a book I may need to commissin some help.

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