I kind of appreciate that D&D4e is perhaps not the ideal game for Role VTT right now, particularly as I happen to play it tactically with a lot of map and tokens. We’ve been playing this game on Role for just shy of two years, so have seen in a lot of the changes. Most of the updates have had limited impact on our play experience, so I’m looking forward to see where the tactical map side goes in this ‘theatre of the mind’ friendly VTT.
| D&D4e Stonefang Pass Battle with my group |
Overall, Role has supported our game really well. After quite a bit of effort I gave up on representing the full characters using my developed sheets, with PC development happening off Role but with shared dice rolls used and shared in the VTT. I think a more condensed display, pop out, and some other features might have kept everything in Role. Instead we make use of a few lighter supporting sheets to support initiative and dice rolls. With some glitches here and there, it has been great to have a stable video conference connection throughout our play over the two years.
I’m looking forward to running more games in Role and to see how the platform develops throughout 2023. Homeworld 2d20 has ready assets on Role and other lighter games Two of my longer form games for 2023 will use Foundry VTT to squeeze some juice out of my hosting subscriptions that I have with Forge and Livekit on the Tavern. Coriolis has a good system on Foundry and premium assets ready to go. Trudvang could happen on either VTT as there is no system on Foundry. As it happens, I have created a small support sheet on Foundry, which will do most of the dice rolling, and manages the ‘Open Roll’ exploding, which Role does not.
So, a thank you to Role for being there and supporting the biggest game of my life. Foundry will also feature as the gaming plans continue for 2023.