A Return to Vimray

 With Revelation 2022 games convention coming at the end of February, I thought I’d push the boat out and have a go at running a Forged in the Dark game. This also gives me a chance to return to one of my favourite gaming worlds, now being brought back with a new version: Tribes in the Dark, a new game system under playtest for Tribe 8.

This pushes me out of my GMing comfort zone, taking me further away from the regular traditional frameworks I am used to. I’ll take that to be a good thing as I want to keep trying new things.

Enemy of my Enemy

Sometime in our near future, our civilization is destroyed by the coming of the Z’bri. These long forgotten spirits, denied physical existence for eons, invaded in their pursuit of the The Seed. Taking on forms made of stolen human flesh and bone, the Z’bri revelled in newfound emotions and sensations, causing chaos and destruction that led to civilization’s collapse.

You are one of the Fallen, an outcast from one of the Seven Tribes, the last of humanity. Your Tribe—and the divine Fatimas that leads it—were everything you knew. Cast out into a harsh world, you have to find your place, but you are not alone. Together with other Fallen, you have formed the  Eight Tribe, forged by whispers of prophecy for a new future that drives your own destiny.

Vimray

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