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Monthly Archives: July 2022
Experimenting with AI Art
Here’s my Norse sorcerer, ablaze with the weave of magic. Subscription is $10 a month, so probably not something I will pursue, but the effects are remarkable, and a month of image creation for a particular project, could reap some … Continue reading
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Custom System Builder – Creating a Game System in Foundry VTT
All I have to say to you is this: You ${[1d20cs<=:skill_value_score:] ? ‘Succeed!’ : ‘Fail!’}$ Are you glad you asked? I’ve been thinking how to get the Trudvang Chronicles RPG to the table and, realistically if it is to be … Continue reading
Posted in Games, VTT
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Into the dark forests of Trudvang
A side discussion on The Gaming Tavern led me to pull my crisp and largely untouched Trudvang Chronicles books off my shelf to take another look. I had been there, briefly, two years ago, but hadn’t stayed too long despite … Continue reading
Posted in Conventions, Games, VTT
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Published – Always Be Prepared
Pleased to get ‘Always Be Prepared’, a Cepheus Deluxe Adventure, published on DrivethruRPG. Took some hoops a leaping, and learned a lot on the way. Maybe the next one will be easier?! https://www.drivethrurpg.com/product/399746/Always-Be-Prepared–a-Cepheus-Adventure
Posted in Cepheus, Traveller, Writing
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Hope in the Darkness – Homeworld: Revelations 2D20
It seems a good time for the Homeworld 2D20 game that is due to arrive out of hyperspace when the book is fully validated by Gearbox, with current indications being August, just over a month away. I wasn’t too much of … Continue reading
Posted in Games, VTT
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